games
games: {
beatmap_id: number;
end_time: null | Date;
game_id: number;
match_type: number;
mods: number;
play_mode: number;
scores: {
count100: number;
count300: number;
count50: number;
countgeki: number;
countkatu: number;
countmiss: number;
enabled_mods: null | number;
maxcombo: number;
pass: boolean;
perfect: boolean;
rank: number;
score: number;
slot: number;
team: number;
user_id: number;
}[];
scoring_type: number;
start_time: Date;
team_type: number;
}[]
Type declaration
beatmap_id: number
end_time: null | Date
game_id: number
match_type: number
mods: number
play_mode: number
scores: {
count100: number;
count300: number;
count50: number;
countgeki: number;
countkatu: number;
countmiss: number;
enabled_mods: null | number;
maxcombo: number;
pass: boolean;
perfect: boolean;
rank: number;
score: number;
slot: number;
team: number;
user_id: number;
}[]
scoring_type: number
start_time: Date
team_type: number
Bitwise flag, feel free to use
getMods
to see the mods in a more readable way! Do note that individual scores have a nullableenabled_mods
property